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Play to Build. Build to Play.
This isn’t just game design — it’s world-building with real-world strategy.
In CTRL//SHIFT, students will learn 2D/3D game development through no-code and beginner-friendly platforms while mastering the mechanics of design, logic, and storytelling. From character arcs to player psychology, students don’t just play the game — they code the rules.
*No experience required*
Supported by Think Technologies